Cash vs Gems: run purchases & health upgrades
Plan cash spending on run weapons, health and abilities, and understand how these purchases differ from lobby Gem upgrades.
Contents
Spend Gems in the lobby; use cash during a run. Both currencies appear in the same recording, but they buy different things.
Gems and cash
| Currency | Where it appears | Examples |
|---|---|---|
| Pink Gems | Lobby shops and upgrades | Medic 15,000; Shorty 5,000; ability upgrades |
| Cash ($) | Run HUD | Weapon progression, health and ability use |
See gem purchases, classes and weapon unlock prices.
Weapon progression during a run
| Next weapon shown | Cash price |
|---|---|
| Shotgun | $150 |
| Burst Rifle | $750 |
| Minigun | $2,500 |
These are recorded next-weapon purchase buttons, not the lobby gem prices. Late-run footage shows Minigun at MAX. For lobby Gem costs and before/after stats, use the weapon upgrade guide.
Health upgrades
The run begins with a HEALTH [100] button priced at $10. A later snapshot shows HEALTH [110] and a $20 next purchase. Late footage shows HEALTH [300] / MAX. The footage does not supply a complete intermediate cost table.
Barricade prices
Barricade placement uses run cash, while its lobby upgrades use Gems. The reviewed in-run button rises from $54 in an early snapshot to $390 in a late one. Budget from the current button rather than assuming a fixed $50 price.
The Barricade upgrade guide contains the level-one and level-two upgrade table, timestamped placement prices and tutorial clip.
Grenade and Airstrike
Grenade is shown at $50 in both early and late-run snapshots. Airstrike uses an ULT charge meter. The Survivor page lists the grenade upgrade chain and Airstrike upgrades.
Source: AdvanceTheDpoint. Recorded gameplay; checked October 5, 2026.
Spending priorities
As general advice, check the current weapon, health and ability buttons before spending: they compete for run cash. Keep lobby decisions separate, including weapon upgrades and Barricade upgrades. If your run is interrupted by a death, see death and spectating.
Sources & verification
Recorded game interface reviewed October 5, 2026.




